Mobile gaming is one of the fastest growing industry worldwide. Since 2007, video gaming industry, which was only $44 billion then, is now worth $68 billion. Back in 1994, when the craze of video games hit the market, experts were unable to gauge the potential of this industry. To their astonishment, the graph has only stretched upwards, making it the most anticipated industries of this era.
According to the last fetched data back in 2008, comparison to other entertainment industries has left the experts wide-eyed. Back then, music industry was worth $40 billion, movie industry worth $27 billion and book industry worth $63 billion. Though the numbers of all industries have reached sky-high, gaming has explored a new dimension.
So, who really is playing these games? According to a recent report by Price Water Cooper, there is no exact demographic of a gamer. A gamer can be anyone between the ages of 8-80 years. It all depends on the game one is interested in.It all began back in 1990, when an outrage of arcade gaming flooded the home computers.Since then the growth of digital devices called for flexibility of these games on various user devices. It also demanded for more realistic experiences for a gamer. The objective being, that the virtual world must blend in the real world and deliver a majestic yet dynamic user experience.